Wednesday, 14 August 2013

SCRUM

We have been tasked with creating a game pitch as part of our production course.

To do this I have been placed in a small team and we each have to decide what field we would like to work in.

Of coarse I chose art..

To begin we set up a series of scrum meetings to flesh out ideas for our game. What would it be? Does it have a story? What environment would it take place in?

These and many more question were discussed at the meetings.

Below are examples of how we documented the meetings.


Scrum Meeting

24/09/12

 

Present:

 Martin

 Harry

 

Discussion:

·         To create a game idea.

·         To decide on genre and target audience.

·         To create a basic story to help with development of ideas

·         Gather ideas for game mechanics and USP’s

·         Develop ideas from story to create environments

 

Scrum of Scrums:

Specific role assigned to each individual present at meeting.

Harry - To develop game overview and story

Martin - To consider USP’s and environment designs


 

Scrum Meeting

26/09/12

 

Present:

David

Martin

 

Discussion:

·         To inform David of game idea and so far assigned roles

·         Further ideas for game mechanics and USP’s

·         Further develop environment ideas before committing to task

 

Scrum of Scrums:

Specific roles assigned to each individual present.

David - To develop ideas on game mechanics and USP’s

Martin - To create environment designs.

 


 


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